Minecarft: Survival Gameplay Rebalance

2 mai 2024 15:38

1.20 Mob Functions Recipes Advancements Structures Predicates Loot Tables Qualityoflife Challenge Trading Extensive Adventure Survival Food Nether Minecarts Fishing Block Sand Teleportation Difficult Beds Compass Lodestone Clock Spawneggs Craftingimprovements Transportation Mobheads Craftingrecipe Phantoms Beacons Survivalplus Weaponsandarmor Fishingrods Recoverycompass Furnace Minecart Chest Minecart Treasuremaps 1.19

Minecarft is a survival rebalance:

The goal was to strike a better balance between challenge, reward and fun. I aimed for a strongly vanilla+ experience as much as I could, with most changes being extensions of existing features.

Minecarft is difficult, but it isnt sadistic:

All challenges are designed to be something you can overcome with effort. Compared to vanilla you will start off much weaker and end up much stronger.

Minecarft is about minecarts:

They are the namesake and most central feature of this pack - I highly recommend reading their changelog section ahead of time. For everything else the recipe book and in-game hint system should be enough.

Before Installation
Minecarft was designed to be played on hard difficulty, with reduced debug info enabled, and phantom spawning enabled. Play with whatever difficulty you find suitable but the experience is supposed to be challenging.

Minecarft should be installed during world creation as it modifies world generation. I do not recommend playing minecarft with large biomes but you do you.


Modifying Minecarft/Removing Features
Download minecarft.zip

Extract contents of minecarft.zip into a folder. The folder can have any name but I will refer to it as the "modcarft" folder for clarity

Open the data folder within the modcarft folder. Inside you will see two folders named minecraft and minecarft.

the minecraft folder has features pertaining to world generation modifications, nether coordinate scaling, chest, entity and fishing loot tables and modified vanilla recipes.

The names of the recipe files within the "recipes" folder refer to the output of the crafting recipe, so if you wanted to change or remove the eye of ender recipe you would delete the file named "ender_eye".

You can delete any folder within the "minecraft" folder except for "tags" without breaking the datapack.


the minecarft folder has features pertaining to custom mechanics and new recipes. The "functions" folder handles custom mechanics, and "recipes" folder handles new recipes.

The names of the recipe files within the "recipes" folder also refer to the output of the crafting recipe.

Any folder within the "functions" folder can be deleted or modified without breaking the rest of the features. Do not delete any of the files within the functions folder. The names of the folders within the functions folder are fairly descriptive of the mechanics they cover, deleting the beacons folder will remove the custom beacon mechanics, etc.

I do not recommend deleting any folders within the minecarft folder. I do not recommend deleting any of the contents of "advancements", "item_modifiers", "predicates" or "tags".

After making whatever modifications you like simply install the "modcarft" folder as you would for any datapack

Overview of major changes:
Minecarft: Survival Gameplay Rebalance Minecraft Data PackMinecarts have been rebalanced to be the best form of simple transportation in the game

Minecarft: Survival Gameplay Rebalance Minecraft Data PackThe eye of ender recipe now acts as a guide for your main questline

Minecarft: Survival Gameplay Rebalance Minecraft Data Pack
Mobs get stronger the deeper in the overworld you are, with deepslate mobs even getting special effects


Beacons now expand their radius depending on the materials used in their base, up to 300 blocks horizontally


Compasses, clocks and recovery compasses now display useful information when held in place of F3


Many chests now have a chance to contain treasure maps that lead to randomized structures

If you want to get a better idea of what the game is like I included some more major changes below. Once again I highly recommend reading the minecart section in the detailed changelog below if you haven't already.
Even More Major Changes
Nether coordinates now scale 1:1 with the overworld to encourage the player to build minecart tracks in the overworld. To compensate, dragons breath has a new mechanic that allows the player to warp to their spawnpoint from anywhere at the cost of XP and the dragons breath bottle itself. Combine blaze powder, amethyst shards, phantom membrane and a bottle to craft

Beds are locked behind armor tiers. Skipping night is unlocked once the player has equipped a set of iron armor, and changing spawnpoints with a bed is unlocked once the player has equipped a set of diamond armor. Respawn anchors still work independent of armor tiers incase you want to move from world spawn earlier. Oh and phantoms can only spawn now if the player is above y=128.

Pigs have gone feral! Hoglins spawn in place of pigs in the overworld making early game exploration more difficult and food more scarce. Zoglins spawn in place of hoglins in the nether, nerfing nether based hoglin farms and adding an additional layer of chaos to the nether

Diamonds and iron ingots have been removed from most of the overworld surface chests, replaced with more interesting loot, while shulker shells now have a chance to be found in bastion chests

Fishing rods have been completely reworked with new loot tables buffed to be more rewarding for the time spent. Fishing rods can even "catch" certain entities by hooking them, turning them into spawn eggs and preserving entity data such as name, ownership and coloration. Their crafting recipe however has also changed to be slightly more difficult to craft, now requiring leads instead of string to craft

Use a compass on a lodestone while inside certain structures to convert compasses into structure locators! Hold the structure locator compass to be told how many blocks away the nearest structure of that type is from anywhere. An in-game /locate command balanced for survival. Only applies to certain structures


Dezombification trading discounts have been nerfed, especially for librarians, armorers, weaponsmiths and toolsmiths, and can only be applied once per villager

Renewable sand can be farmed from drowned! The drowned must not be killed by the player in order to drop sand

Detailed Changelog:
Minecarts
Minecart top speed increased to exceed blue ice boat (~90m/s)
Crafting default and powered rails now yield 32 and 16 items respectively
Boats cannot be used to power minecarts

Furnace minecarts now load the chunks they are in while they are fueled
Chest minecarts can now automatically place rails and powered rails

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